Original: WebKit on Windows
I've been working off and on for the past few weeks on getting WebKit to build and run under Windows without requiring any non-redistributable Apple libraries. It's been pretty easy, which is almost completely due to the fact that Apple had this working originally under Cairo. Later, they ported their own amazing CoreGraphics (see their Quartz and Image Kit for some ideas of this great framework) to Windows, and based Safari on it. This has the great advantage of providing nearly per-pixel accuracy on both platforms, resulting in a great user ck-end to be nearly per-pixel accurate with the CoreGraphics logic. If all goes well, it may soon be impossible to tell the two apart.
Currently, my own great accomplishment is having commented out the entire text rendering system yielding the entirely blank example of http://webkit.org. But stay tuned -- bigger and better things are to come soon!
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